New death message ideas

Hello!
As you all know, Wool Wars has creative death/kill messages that display in chat whenever someone dies.
We’ve been getting the same messages for a while now and I wanted to see what the community has to suggest!

Please give suggestions of new death/kill messages!

There are a few categories to choose from, but the most common are the first 3 on the list

Normal kill
image
Knocking off
image
Falling on your own
image
Projectiles
image
Burning
image

Feel free to use [IGN] where a player’s name is supposed to go!
Excited to see what you all come up with :0

21 Likes

I don’t have any new ideas, but one thing I’ve wanted for a long time now was to remove the one that says “[player] got dabbed on by [player]”. Please remove that one immediately.

6 Likes

Normal:
IGN bonked IGN
IGN unsheathed their weapon on IGN
IGN thought they were playing pattycake against IGN
IGN told a joke that made IGN laugh to hard
IGN karate chopped IGN
Bow:
IGN’s arrow ripped threw IGN
IGN tried to catch IGN’s arrow
Knock off:
IGN slipped on IGN’s banana peel
IGN body slammed IGN into the abyss
IGN was taken to Brazil by IGN
Fall off:
IGN was sent to Brazil
IGN thought sandstone was a liquid
IGN was kicked off a ledge by the grim reaper
IGN’s wings didn’t work
IGN forgot how to fly
IGN was found guilty
Burn:
IGN set the heater to high
Someone leaving:
IGN couldn’t take the pressure
IGN was late for school
IGN got yelled at by their mom/dad
IGN found it ALT F4 doesn’t give hacks
TNT:
IGN thought they had blast protection
IGN was tnt cannoned
Drowning (yep I’ve killed someone like this)
IGN tried to live their dream of being Aqua Man

10 Likes

My suggestions:
IGN sent IGN to Brazil (knocking off)
IGN was looking funny at IGN
IGN had their airpods on while fighting IGN
IGN was the imposter
IGN thought IGN was sus

10 Likes

Normal kill : [IGN] sent [IGN] to the hospital.
Falling on your own : [IGN] gave the sandstone a hug.
[IGN’s] wings didn’t work.
Projectiles : [IGN] made [IGN] fly!
Burning : [IGN] took a hot bath.

9 Likes

@calieco ‘s suggestions:
IGN aimed his pistol at the sky against IGN [Hamilton] [Bow, projectile kill]
IGN couldn’t take the heat [Sports] [Lava/Fire death]
IGN was not good, and that’s not bad. [Wreck-It Ralph] [Falling death]
IGN went for the Krabby Patty secret formula. [Spongebob] [Sand/Falling death]
IGN’s coconut gun fired in spurts at IGN . [Donkey Kong Rap] [Bow, projectile kill]
IGN needs some milk. [Meme] [Sand death]
IGN got lost in IGN’s eyes.
IGN won the game! Just kidding. IGN killed them.
IGN’s anti-gravity hat stopped working at the worst moment.
IGN dipped.
IGN left the stove on.
IGN tried to eat the mac n’ cheese too early.
IGN, You’re fired.
IGN went out with a bang.

8 Likes

+10000 yes!! I’ve brought this idea up before and i really hope it gets in game!! i love those messages too omg

6 Likes

I think this is a good idea! I’d love to see this in-game! +1


Normal kills:

  • [IGN] got on [IGN]'s wrong side.
  • [IGN] fell into [IGN]'s trap!
  • [IGN] lost a bet to [IGN].

Fall Damage:

  • [IGN] flipped on ice!
  • [IGN] got distracted and fell off a cliff.
  • [IGN] missed their ride.
  • [IGN] forgot to watch their step!

Sandstone:

  • [IGN] kissed the sandstone.
  • [IGN] fell into the wrath of the sandstone!

Projectiles:

  • [IGN] forgot their shield when [IGN] bowed them!
  • [IGN] was blasted into oblivion by [IGN]!

Fire Damage:

  • [IGN] fried [IGN] like bacon!
  • [IGN] blew up in flames.
  • [IGN] dipped [IGN] in hot sauce!

Leaving:

  • [IGN] has to leave to do chores :(.
  • Let’s say goodbye to [IGN]!
  • [IGN] had a fun time visiting!
  • [IGN] pressed Alt+F4.

Note: Some of these are cringe-worthy ;-;

6 Likes

Knock off:
[IGN] gave [IGN] as a sacrifice to the sandstone gods

5 Likes

First off BEA IT’S SPELLED Woolwars <3 xoxo

For example:
Boris got dropkicked by Joekoe

6 Likes

(IGN) kissed the floor
(IGN) thought they were invincible
(IGN) thought they could hack or (IGN)'s hacks failed

3 Likes

These are for Easter :egg:

Kill:
[IGN] got egged by [IGN]!
[IGN] just dyed to [IGN]!

Fall
[IGN] deviled themselves into the sandstone!

Projectiles
[IGN] thought they could hop away from [IGN]’s [projectile]

Fire/Lava
[IGN] hard boiled themselves :(

7 Likes

[Ign] made a -1 iq play.

5 Likes

Falling on your own
[IGN] has committed toaster bath!
[IGN] has committed scooter ankle!
[IGN] tried flight simulator in real life!
[IGN] was coconut malled!
[IGN] didn’t pay attention to the floor!

Getting knocked off
[IGN] has yeeted [IGN] into nonexistence!
[IGN] was sent to the moon by [IGN]!
[IGN] was thrown into a black hole by [IGN]!

Normal Kill
[IGN] hugged [IGN] too tight.
[IGN] didn’t like [IGN]'s attitude.

Projectiles
[IGN] has experienced [IGN]'s bow skills!

Burning
[IGN] went kaboom.
[IGN] was struck by lightning.

More coming soon

4 Likes

These are some great ideas, +1 :eyes:

3 Likes

[Dead Player] was cleaned by janitor [Player]
[Dead Player] got put in a meme by [Player]
[Dead Player] got OOF’d by [Player]
[Dead Player] got Yeeted by [Player]
[Dead Player] Got Smited by [Player]

1 Like

I generally make them with %s (instead of [IGN]) because that’s what all lang files use.

My ideas

MunchyIdeas.zip/assets/minecraft/lang/en_us.lang

{
"language.name": "English",
"language.region": "United States",
"language.code": "en_us",
"death.fell.accident.ladder.0": "%1$s fell off a ladder",
"death.fell.accident.ladder.1": "%1$s failed the MLG ladder",
"death.fell.accident.ladder.2": "%1$s didn't know they can hold %4$s on the ladder %5$s",
"death.fell.accident.ladder.3": "%1$s tried to play batman",
"death.fell.accident.generic.0": "%1$s fell off a high place",
"death.fell.accident.generic.1": "%1$s forgot their water bucket",
"death.fell.accident.generic.2": "%1$s placed the water after they landed",
"death.fell.accident.generic.3": "%1$s placed the water but the server says otherwise",
"death.fell.accident.generic.4": "%1$s tried to play batman",
"death.fell.accident.generic.5": "%1$s didn't know the floor was %2$s",
"death.fell.accident.generic.6": "%1$s committed suicide",
"death.fell.killer.0": "%1$s was doomed to fall",
"death.fell.killer.1": "%1$s felt a foot on their back",
"death.fell.killer.2": "Guess what didn't happen? %1$s surviving",
"death.fell.assist.0": "%1$s was doomed to fall by %2$s",
"death.fell.assist.1": "%1$s was thrown off by %2$s made it look like a suicide jump",
"death.fell.assist.2": "%2$s sparta-kicked %1$s",
"death.fell.assist.item.0": "%1$s was doomed to fall by %2$s using %3$s",
"death.fell.assist.item.1": "%1$s couldn't handle %2$s's %3$s",
"death.fell.assist.item.2": "%2$s's %3$s was seeking the blood of %1$s",
"death.fell.assist.item.3": "%1§s got EZ'ed %2$s with %3$s",
"death.fell.assist.finish.0": "%1$s fell too far and was finished by %2$s",
"death.fell.assist.finish.1": "%1$s tried to play batman but got finished by %2$s",
"death.fell.assist.finish.item.0": "%1$s fell too far and was finished by %2$s using %3$s",
"death.fell.assist.finish.item.1": "%2$s played uno reverse on %1$s using %3$s",
"death.attack.inFire.0": "%1$s went up in flames",
"death.attack.inFire.1": "%1$s is too hot",
"death.attack.inFire.2": "%1$s didn't want to commit suicide with falling",
"death.attack.inFire.player.0": "%1$s walked into fire whilst fighting %2$s",
"death.attack.inFire.player.1": "%2$s was the partner of the stuntman %1$s in fire",
"death.attack.onFire.0": "%1$s burned to death",
"death.attack.onFire.1": "%2$s tried to extinguish the fire on %1$s's body but failed",
"death.attack.onFire.2": "%2$s was the partner of the stuntman %1$s on fire",
"death.attack.onFire.player.0": "%1$s was burnt to a crisp whilst fighting %2$s",
"death.attack.onFire.player.1": "%1$s wasn't able to defend against %2$s's fire breath",
"death.attack.lava.0": "%1$s tried to swim in lava",
"death.attack.lava.1": "%1$s tried the MLG lava",
"death.attack.lava.player.0": "%1$s tried to swim in lava to escape %2$s",
"death.attack.lava.player.1": "%1$s got placed lava where they're standing by %2$s",
"death.attack.explosion.0": "%1$s blew up",
"death.attack.explosion.1": "%1$s didn't know TNT does damage",
"death.attack.explosion.2": "%1$s failed the TNT jump",
"death.attack.explosion.player.0": "%1$s was blown up by %2$s",
"death.attack.explosion.player.1": "%1$s ran out of belittlement for %2$s into their piece of TNT",
"death.attack.explosion.player.2": "%2$s was lucky enough to have doomed %1$s with their piece of TNT",
"death.attack.explosion.player.item.0": "%1$s was blown up by %2$s using %3$s",
"death.attack.explosion.player.item.1": "%1$s doesn't know why %2$s's TNT was renamed to %3$s",
"death.attack.message_too_long.0": "Actually, message was too long to be delivered fully, sorry! Here's a stripped version: %s",
"death.attack.message_too_long.1": "Sorry, the death message was too long, here's a stripped version: Quack!",
"death.attack.anvil.0": "%1$s was squashed by a falling anvil",
"death.attack.anvil.1": "%1$s didn't know it's raining anvils today",
"death.attack.anvil.2": "%1$s should have side-stepped that anvil",
"death.attack.anvil.3": "The Tinker above said EZ to %1$s",
"death.attack.anvil.player.0": "%1$s was squashed by a falling anvil whilst fighting %2$s",
"death.attack.anvil.player.1": "%2$s pushed %1$s into a corner for the anvil to finish the job",
"death.attack.mob.0": "%1$s was slain by %2$s",
"death.attack.mob.1": "%1$s was surprised by %2$s",
"death.attack.mob.2": "%1$s didn't know %2$s were still in the game mode",
"death.attack.mob.3": "%1$s should have placed their own %2$s for a pokémob battle!",
"death.attack.mob.item.0": "%1$s was slain by %2$s using %3$s",
"death.attack.mob.item.1": "%1$s was surprised by %2$s was using %3$s",
"death.attack.mob.item.2": "%1$s didn't know %2$s could hold %3$s and kill with",
"death.attack.mob.item.3": "%1$s should have given their pokémob something too, like %2$s with %3$s",
"death.attack.player.0": "%1$s was slain by %2$s",
"death.attack.player.1": "%1$s was playing tic-tac-toe while %2$s was playing chess",
"death.attack.player.2": "%1$s took the L from %2$s",
"death.attack.player.3": "%1$s got EZ'ed by %2$s",
"death.attack.player.4": "%1$s lost the 1v1 against %2$s",
"death.attack.arrow.0": "%1$s was shot by %2$s",
"death.attack.arrow.1": "%1$s got penetrated by %2$s",
"death.attack.arrow.2": "%1$s was made to switzer cheese by %2$s",
"death.attack.arrow.3": "%1$s shouldn't have bridge/towered in the open space and got shot by %2$s",
"death.attack.thrown.item.0": "%1$s was pummeled by %2$s using %3$s",
"death.attack.thrown.item.1": "%1$s got %3$sed by %2$s"
}
Commands

To see most of them, use this command:

/tellraw @a {"translate":"death.fell.ladder.0","with":[{"selector":"@p"},{"selector":"@e[type=!player,limit=1]"},{"text":"Iron Sword"}]}
It goes by the formula translate:translation key, in this case the first on my list, then with:(first %s to fill, second %s to fill, 3rd %s to fill)
Change the translation key to see what the other death messages would look like.

Here some specific commands:

/tellraw @a {"translate":"death.fell.accident.ladder.2","with":[{"selector":"@p"},{"selector":"@e[type=!player,limit=1]"},{"text":"Iron Sword"},{"key":"key.sneak"},{"text":""}]}
/tellraw @a {"translate":"death.fell.accident.ladder.2":"with":[{"selector":"@p"},{"selector":"@e[type=!player,limit=1]"},{"text":"Iron Sword"},{"key":"key.jump"},{"text":"(1.14+)"}]}
/tellraw 
Wanna test your ideas in singleplayer?
  • Just waste another hour or two and replace the poll with the outcome
  • Your ideas are bad because it’s a 1.8 game mode and stop posting in this category

0 voters

1 Like

I love your ideas and you seem to put alot of thought into them :0
But this is simply an ideas forum post, we just wanna see what people have to offer and atm I’m focusing mainly on the messages themselves
love the ideas tho omg

5 Likes

Normal:
IGN stared too long at IGN
IGN crushed IGN’s hopes and dreams
IGN outplayed IGN


Knock off:
IGN sent IGN on a flying lessons


Fall:
IGN forgot to turn on their hacks
IGN made a questionable play
IGN sacrificed themself
IGN outplayed themself


Burn:
IGN was playing with matches
IGN went up in flames
IGN was too hot


Burn(on someone):
IGN experienced IGN’s flamethrower
IGN was deep-fried by IGN


Self Explosion/Explosion:
IGN tried to do kamikaze


Leave:
IGN couldn’t stand the pressure
IGN forgot their dinner is ready


If I will come up with more ideas I will edit this post

2 Likes

bring back the 2019 kill message!

2 Likes