As Archer is right now, it is very weak.
It’s sword is one of the weakest available in Kitpvp and is only played, because it got Speed 1.
Archer sure can kill a Ninja, but this is incredible difficult, because the Archer has to hit Ninja EVERY SINGLE TIME Ninja wants to do damage, has to make sure, that Ninja gets as few as possible of soups/pots at refill stations, has to make sure, that Ninja can’t run away and ambush from a dead angle and, the most incredible difficult part of all, NO INTERFERENCE.
The Argument, that Archer can kill a Ninja, when s/he does it right, is a fictional fact.
The only times I saw an Archer (for example me) kill a Ninja (or any other kit not protecting itself from falling damage), is when shooting arrows down a jump pad.
Here is a list of possible Buffed Kits of Archer or Kits, that are edible to replace Archer:
Archer(1)
Equipment:
Leather Helmet and Boots in #FF00FF with Protection 1 and Unbreaking 30.
Chainmail Chestplate and Leggings with Protection 1 and Unbreaking 30.
Stone Sword with Unbreaking 10.
Bow with Power 3, Punch and Infinity and an Arrow.
Permanent Effect: Speed 1.
Description:
Every 30 seconds, Archer(1) can do a Leftclick with the Bow and get the ability, to shoot Arrows without charging the bow for 10 seconds, like in Minecraft Beta 1.7 and below.
Archer(2)
Equipment:
Leather Helmet and Boots in #FF00FF with Protection 1 and Unbreaking 30.
Chainmail Chestplate and Legging with Protection 1 and Unbreaking 30.
Stone Sword with Unbreaking 10.
Bow with Power 2, Punch and Infinity and an Arrow.
Permanent Effect: Speed 1.
Description:
Archer(2) is like Slingshot, equipped with an passive ability of point and click.
The Bow still needs to be charged, but when the Arrow is shot, it will seek the player, the Cursor was held on.
If there were no player at the Cursor’s direction, the it will fly like a normal arrow.
Archer(3)
Equipment:
Leather Helmet and Boots in #FF00FF with Protection 2 and Unbreaking 30.
Chainmail Chestplate and Leggings with Protection 2 and Unbreaking 30.
Stone Sword with Unbreaking 10.
Bow and an Arrow with Power 3 and Infinity.
Permanent Effect: Speed 1 and Strength 1.
Description:
This Archer(3) is more of the close range one.
The Bow might not be favorably keeping the distance, but every single Arrow does the same amount of damage, as a fully charged Bow would do.
Reinforced Archer(4)
Equipment:
Golden Helmet with Projectile Protection 1 and Unbreaking 30.
Iron Chestplate and Boots with Protection 1 and Unbreaking 3.
Chainmail Leggings with Protection 2 and Unbreaking 10.
Stone Sword with Sharpness 1 and Unbreaking 10.
Bow and an Arrow with Power 3, Punch and Infinity.
Description:
Archer + Mario’s Red Mushroom = Reinforced Archer.
Archer(5)
Equipment:
Leather Helmet and Boots in #FF00FF with Unbreaking 30.
Chainmail Chestplate and Leggings with Protection 1 and Unbreaking 30.
Stone Sword with Unbreaking 10.
Bow and an Arrow with Power 2 and Infinity.
Permanent Effect: Speed 1.
Description:
Archer(5) is like Elementalist, but actually dealing damage.
The Bow needs to be fully charged to shoot an enemies tracking Arrow.
Unlike Elementalist, this Arrow doesn’t need the Bow to target a Player for it, it will track players in a 12 blocks radius to it’s current position and will do a 5 blocks radius turn, when it tracks someone.
However, the Arrow will activate it, once it got a distance of 15 blocks to Archer(5) away.
Huntress
Witch
Elf
List of Buffs for Archer without the other Archer re-imaginations above:
- Feather Falling 2 on the Boots.
- Speed 2 instead of 1.
- Power 4 instead of 3.
- A throw-able grenade doing charged creeper damage on leftclick of the bow.