DISCLAIMER: This post is long… and only meant for people who care to read and reply with actual feedback and ideas and opinions of their own.
It’s been a little bit since I made a post about my thoughts about Munchy. The last post was Ideas for a PvP Game Mode, and to nobody’s surprise I will be talking about the same topics as well as a few more. I love MunchyMC a lot and so I like to talk about and discuss these things with people, so making posts like these are great ways to just communicate with the entire MunchyMC community. Plus, hey maybe something will come out of these types of posts :)
MUNCHY’s PLAYER COUNT
Munchy has honestly been doing pretty well lately. Theres been plenty of times where the server can’t really keep a consistent player count but as of the last few months, it’s been getting a better player count than it has for a while. If I had to guess why, I’d say it’s probably because of the Prison reset + its new map which came out early March, the events Survival has been getting, Game Maker being a newer and more active community, and the recent Skill Duels mode being added and advertised by Dream. There have even been people playing both KitPvP and Wool Wars every now and then, which is something that used to never happen.
WHY IT MATTERS
If you have been a MunchyMC player for a while, you know very well how big Survival and Prison updates/resets are when it comes to bringing players online. Usually, the resets and big updates can cause the games to get over 100 players at once for a decent amount of time. The reason for this is that there is something new for those players. After a while once people make it far in both of those games, they tend to get kind of bored and sadly stop playing until something new and exciting happens. This is obvious because that’s what tends to happen with most games regardless of Minecraft or not. If nothing new comes along, people tend to get bored of the game or tired of doing the same thing over and over. Survival and Prison are both games that also struggle with keeping certain players busy because once they’ve grinded enough, they make it to the top and are rich and have pretty much hit all of their goals. Some of those players feel satisfied and leave, while others stay and continue playing and creating smaller goals.
EVENTS
Now the reason I bring up Prison and Survival aren’t just because they tend to be the most popular games on Munchy, but also because they are the games that get the most attention by their community and their staff team. Always hosting events like for Survival, the map art competitions like the Survival Summer Map Art Competition or the recent Hidden Bazaar. And for Prison, the Prison Break Tournament. Game Maker has also had a few events too, but the game is much newer so for now it’s getting the attention you would assume it would get.
Events are very important to keep players interested in their game mode. Having things hosted for certain seasons, or creating an event with a specific theme, or hosting some sort of tournament for different prizes are all ways to switch things up and get both old and new players excited to log on and take part in. Then while it’s all happening, the player count starts to rise for a while.
ADVERTISEMENT
Another important thing that I feel like us as a community have talked about a lot is MunchyMC’s advertisement. Advertisement can mean both Youtubers and Streamers making content on the server to bring new players on while showing off the games, or it can mean literal ads being made for the server.
I think personally that both are needed very badly. And as a part of the Media team, I try to do my part as best as I can when I feel I can. Unfortunately though, I myself am not a very big creator who can bring a whole new player base to the server. This is true for the majority of content creators who are a part of the Media team. Now obviously it’s up to bigger content creators to decide if they want to make content on Munchy, but no one is obligated to do so.
Actual ads for the server posted on both Youtube and Tiktok are something that we could create and could end up bringing many new players, and something I and I’m sure many others would be happy to take part in, but that’s a conversation for us as a Media team and not for the forums. (unless of course anyone has ideas on how to maybe do so)
THE MAIN TOPIC: UPDATES
Updates. Something that the server doesn’t tend to get very often. This may be due to lack of ideas, lack of developers, lack of support, or simply a lack of care. It could be any of these things, or maybe all of these things. But I can definitely say this for sure, us as a community have been very honest and vocal about what we want to see in updates.
Obviously when I talk about updates, I am mostly referring to KitPvP and WoolWars… This is nothing new, but I feel the need to talk about constantly. I’ve already explained the importance of the Prison and Survival updates and how well they do. They get so many players who stay for a while, and then when things start to slow down, they host events or bring smaller updates to keep people playing. This was the case back then when KitPvP and WoolWars were still popular, but it definitely isn’t the case now. The reasons for this are most likely due to the games being based around 1.8 which is such an outdated version of Minecraft. Most servers that still use 1.8 are either dead, or are moving on and making changes for the modern versions of that game.
How could Munchy update these games then? If they are games based around 1.8, what could they really do? Well, update the games to the newest versions. Both games would change a lot but in ways where they would benefit quite a bit.
A lot of the ideas i am going to talk about are things I already have brought up in the post I mentioned at the very beginning of this post
Lets start with KitPvP
KitPvP would be the game that would change the most I feel. Soup wouldn’t work. I hate to say it, but it just wouldn’t. Soup is a type of healing where you right click the soup, and it heals you about 3.5 hearts. Sounds very simple but would be problematic in 1.9+ combat. I could go in depth on why this is the case, but even if I did, it wouldn’t matter too much in the end since like 99% of people who would play a modern KitPvP would already be 1.9+ players who haven’t experienced Soup. I think the best option would to use golden apples as a base healing option. Golden apples are usually the main healing option used in really any 1.9+ pvp game. The pvp is already much slower pace, so golden apples give you a much easier time healing. Making a change like this would mean the whole concept of Munchy’s KitPvP is changed, but there aren’t really too many options.
- More reasons on why golden apples would be better
Summary
I think making a change from soup to golden apples or really any other form of healing would be the best thing to do for the game. This would give the developers a ton of room to work on other things for KitPvP. These things would be things like new mechanics or new kits. Soup would hold the devs back on trying to come up with more creative ideas since everything before was literally revolved around soup. Making this change would also even out the playing field a little so there isn’t so much of a skill gap between pvpers. Before, if you simply knew how to soup even a tiny bit better than another person, you were almost always going to win the fight, but with golden apples, players may have a much easier time surviving and fighting back while also making good use of their kits’ abilities.
- Kit abilities
Summary
A modern KitPvP would allow for so many new abilities. This is where the server’s creativity would truly show. Abilities that already exist could be updated to better fit the pvp type, and new abilities that could never happen on 1.8 could be created.
My own Kit/Ability example
An example of a new Kit/Ability I have come up with recently is a “Chef” Kit/Ability.
(I have been making my own kitpvp on Game Maker and have been very proud of this kit idea :) )
The way the Chef ability works, is every time you use the ability, you are given a random food item. Most food items give you a buff of some sort, but some also give you a debuff. Basically a completely RNG kit.
Positive item examples:
- Soup - heals you 3.5 hearts (sounds familiar)
- Protein Egg - gives you strength for a couple seconds
- Hot Pepper - shoots a burst of fire from your mouth
- Sugar Cookie - gives you high speed and high jump boost for a couple seconds, and after they run out you get blindness and slowness for a quick second. (like a sugar rush and then a sugar crash)
Negative item examples:
- Rotten potato and expired meat - gives nausea for a couple seconds
- Pufferfish - gives poison for a couple seconds
- New kits entirely
Summary
Not only new abilites could be created, but new kits that use mechanics and items that didnt exist back in 1.8. Things like tridents and maces and crossbows are weapons that can be used in brand new kits. There also also things like wind charges and elytras that could be used to create new kits. And old kits that have already existed could also be updated to use these new items and mechanics!
For example: Falcon kit. Falcon in Munchy’s current KitPvP just uses the creative mode flying as its main gimmick. With the addition of elytras, Falcon could be updated to use those instead of just being able to fly around freely.
- Building opportunities
Summary
With the newer versions comes MANY new blocks. Many old maps could be updated, and many new maps can be created. Theres lots of new ways to use redstone and mechanics for secrets, and new ways to make cool scenery for exploring.
- A new arena
Summary
KitPvP currently has an arena meant for both 1v1’s and party fights. Instead of actually using Kits to fight, instead there are options to choose from different practice modes like Sumo or NoDebuff. This kind of thing could definitely stay, but with the newest versions there are so many more practice modes to choose from. These new modes could be added for people who want to 1v1 in these modes without any unfair advantages.
Another thing that some players have talked about wanting for Munchy’s current arena is an option to do a normal 1v1 but with the option to choose one of the Kits used in casual. This could be added into the arena as either a new mode or could be used as the default 1v1 mode.
I think keeping and updating the arena would be super important for Munchy since the large majority of pvp games on other servers are literally just practice. So Munchy would have both a practice, and a KitPvP all in 1 server.
- New events
Summary
A major part of KitPvP is its automatic events. Some of the current events are Sumo, Spleef, TNT Run, and Find the button, but with the newer versions many other events could be added to KitPvP. A lot of good ideas are actually a part of Munchy right now, and they are all in Skill Duels.
Skill Duels is a weird game in my opinion because it’s just a bunch of random quick games that you can log on and play while also having a leaderboard for the top players. And compared to more fleshed-out games like Survival, Prison, and GameMaker, Skill Duels just feels kind of underwhelming. This could be because it was just a little thing Dream advertised so his fanbase could do all the things he did in his video and the game isn’t meant to stay for much longer, but if this game is staying and going to be updated more, it just feels very odd. Skill Duels’ games would be much better as events that can be hosted on KitPvP and easily could be added. The games would work the exact same way as they do now.
In conclusion
I think updating KitPvP would be the best thing to do for creating a new pvp game for Munchy. All the base ideas and concepts are already right there, and KitPvP is not that common of a game for servers today. The other servers that do have a modern KitPvP are so extremely boring, however. Usually, you see the same boring kits on those servers like: Fighter, Tank, Swordsman, Archer, and other super basic diamond armor diamond axe or sword kits, and it’s just so lame compared to how Munchy makes kits. Munchy could easily take advantage of most servers being as boring as they are and bring their creativity to the 1.9+ pvp community, while still balancing their kits in a way that can keep KitPvP both competetive and fun at the same time. Then there is also the fact that Munchy already has a practive mode with the Arena, so the 1.9+ pvp community can still come on and just do 1v1s in their favorite pvp mode.
The sad part about this is that we would most likely be saying goodbye to the 1.8 KitPvP… but let’s be honest, its dead. Its dead to the point where it most likely couldn’t come back unless by some miracle. 1.8 is so outdated and foreign to most Minecraft players today, that it just won’t have a great chance of being popular again. Theres also the fact that pretty much everyone who used to be in the community is gone. Not just the Munchy KitPvP community, but also the Soup community as well. Other servers have tried reviving Soup KitPvP and failed many times. It’s unfortunate especially for Munchy considering the servers history. Munchy has always been known for its soup KitPvP from the beginning and has always been why the server is where it is today. I think even though we would most likely be saying goodbye to 1.8 and soup pvp, still keeping the KitPvP mode and updating it would continue the server’s legacy and preserve the server’s history by keeping classic maps and kits.
Now onto Wool Wars
Wool Wars honestly wouldn’t change nearly as much as KitPvP. The pvp would be different, but the concept and gameplay wouldn’t have to change much at all. Building up, looting chests, and avoiding the rising sandstone floor would still be the basics of the game. The main things that would change would be the maps, the kits, and the items you could get from looting chests. There are plenty of similarities when talking about things that would change in Wool Wars and KitPvP, but once again, the game itself would ultimately be the same, just not 1.8.
- Kits and Abilities
Summary
Most kits in Wool Wars wouldn’t have to change too much, but there are more opportunities to add new kits with the new items and mechanics added to the game. Potion effects and all could be used to make new kits that don’t already exist now. Some kits could even be updated using the new things added to Minecraft.
For example: Glider kit. Glider kit allows you to glide through the air while holding nothing in your hand and shifting. When landing, you still take the amount of fall damage as you would if you weren’t gliding. Glider kit could be updated by using the slow falling potion effect that didn’t exist back in 1.8. The kit wouldn’t be too different but would better fit to the modern versions of the game.
- New items
Summary
Lots of items that exist now but didn’t exist in 1.8 could be added to the chests you loot. You could find shields, or crossbows, or new potions. You could maybe find wind charges or even spawn eggs for newer mobs or just anything that could help you win the game. With all of the new items added to Minecraft, looting chests can be much more worth it especially later in the rounds. Maybe you haven’t found a ranged weapon and open up a chest to find a trident, then use the trident to knock a player off onto the sandstone and win!
Another example of something that could be added in chests are boats. maybe when you’re in a boat, you are safe from the rising sandstone. That would be a safety option for if you fall and need to survive, or if you end up getting stuck down at the bottom of the map and don’t have an easy way up. The boat can still be broken or buried by the next layer of sandstone, but would be something new that the game didn’t have before.
- Building opportunities
Summary
With all of the new blocks added to the game, Wool Wars could see many new maps or even updated older maps as well. There could also maybe be changes made to the game itself. Like for example, the sandstone that rises over time could maybe be changed to something like magma blocks, or some other block that when you touch it you die. Maybe depending on the map being made, the chests you loot could also be replaced by barrels or shulker boxes. There are lots of different ways to utilize all the blocks that didnt exist back in 1.8.
In conclusion
Updating Wool Wars would be huge for the community. It could revive the game and get players excited to get back on and try all of the new things. It is also the best option if you plan on changing anything in the game. The game would feel very fresh and almost like a brand-new game added to Munchy while still being the Wool Wars we all know and love. The pvp may no longer be 1.8, but the majority of Minecraft players already use the modern versions of the game and may not have much experience in 1.8 pvp.
Wool Wars always feels like MunchyMC’s original game that no other server has. It’s very unique and is its own concept you don’t see anywhere else. It’s a shame that it has lost its community and doesn’t get updated because it is still such a very fun game that so many people love and want to still play. I feel updating Wool Wars would be the best thing to do if there is ever a plan to revive the server. It would undoubtedly bring back so many older players, while also bringing in so many new players, and will for sure be so many people’s favorite game just like it was while it was popular.
The Hub and global ranks
Now you may wonder why I’m bringing up the Hub, and the reason is because just like Wool Wars and KitPvP, it is a major part of the server that hasn’t really gotten any updates in a while. Is an update to the Hub really important? Not really, but it has been the same for years and years and it could be pretty cool to get some sort of update. Updating the Hub could also include other things like the lottery. The lottery is a cool idea and should definitely stay but could maybe be more expanded upon. Personally, I don’t know exactly what gives you spins, but maybe different tasks or quests in each game could give you spins for the lottery. Maybe more cosmetic items and gadgets could be added. They could be things you unlock in the lottery, or over time doing different quests on different part of the server. This gives players more of a reason to spend time on the server, and not just in 1 game but all of them.
Global ranks are another thing that should be mentioned. As of now, global ranks are really only useful in KitPvP and Wool Wars. But since those 2 games are dead, what other reason is there to purchase the global ranks? Most games on Munchy have their own ranks which means having Super or Elite or Legend doesn’t really do anything for you. Sure, you may get a few benefits in Survival or color chat in most parts of Munchy, but without KitPvP and Wool Wars, those ranks are pretty much useless. Updating both KitPvP and Wool Wars would immediately fix that problem. Having a rank would actually be worth it if you plan on using certain kits or want to host automatic events.
As a part of the Media team, one of the newer features given to us is our /mediastream command. With this command there is a way for us to earn global ranks to then give out to our viewers or other players online. Sadly, the only games to really stream are the games that do not use the global ranks. It becomes a bit of an issue when we get asked “What does my rank do?” and we have to basically tell them the ranks don’t really do anything.
STAFF AND MEDIA
The next topic I think should be talked about are the staff teams and the media team.
First off, the staff teams. KitPvP and Wool Wars both still have people who are considered staff on the server. There are also people a part of the event team on the server, and people who are a part of the bug and idea team. These people have absolutely no reason to be online when their games they are meant to staff on, test out, or host events on have 0 players. Updating these games would give them an opportunity to come back and continue helping out the server. Otherwise, are they just forever going to stay staff that have nothing to do?
And second off, us on the Media team really struggle with making content and streaming on the server. Some people may enjoy the games that exist like Prison or Survival, but these games aren’t the easiest to make content on. The majority of us who are or were on the media team were active players and streamers on both KitPvP and Wool Wars. Now that these games are dead, it’s extremely hard for us to make any kind of content. Both KitPvP and Wool Wars were absolutely perfect games for us to stream on. As smaller content creators, it was a great way for us to have fun with our viewers or to have fun with the regular players of the server while still advertising and bringing new players online. It was also a great way for us to collaborate and make friends with each other as a team. This is something we haven’t had in a long time and it’s just very unfortunate.
FINAL CONCLUSION
MunchyMC is such an amazing server and always has been. It’s a server that always has so much potential and should always be given attention. Even though there are times where it looks rough, theres always a chance for the server to grow and improve on things. The community is amazing, the games are unique, and I believe there is a very bright future for the server.
Even though the majority of this post had to do with updating KitPvP and Wool Wars, i think the other games on the server should always continue to be updated as well. Prison and Survival both do great and will continue to do great, and Game Maker is easily one of the most creative games Munchy has ever seen. Even less important parts of the server like Purgatory and Event are great. Purgatory is a punishment for banned players, but also a way for a second chance to come back and play, and Event is a fun place to play in events hosted by either BadBoyHalo, or other streamers and youtubers. These are things most other servers do not have, and the servers that do have these types of games, don’t have the creativity and charm that Munchy has.
:)
Once again, I just enjoy talking about the server and sharing my thoughts on things, and so that’s exactly what this post is. Obviously, I hope that I am able to help out as much as I can when making these types of posts, but I also hope it gets others’ minds thinking about the server too. I believe that as a community we should share our thoughts and ideas and even our worries and criticisms about the server, and that the staff team should think about and consider the things we say as well in return.
I know there will probably be plenty of things that you guys do and don’t agree with, but I encourage you all to share your opinions and thoughts in the replies or even in your own forums posts.
(i am not a great writer so im sure there will be plenty of mistakes or grammatical errors so be sure to point those out too xD)