Soooo I have just fnished a session with a good friend of mine where I was going to teach him the basics on world edit (to make him help me with my projects and eventually get him into a build app) and all was good and going smoothly until things got a bit out of hand…
Just to give some context, somehow everything went down into a catch game
I love this game
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Also took the opportunity to make some tests on making a small steep hill
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Also also I have taken my time to study a bit more in depth in hills (not mountains because they dont fit)
So here is some of the result I can later use into something that is actually usefull.
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And I think with the third goes the last.
PD: I think not, more likely on the fourth attempt
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I have to ask you builders for your opinion.
How would you make glass?
More specifically round glass shapes.
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Not bad for a first time with organics if I say so myself
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welp, about rigging, not hard but a bit tedious.
Appart from that the end is near, “only” rests to finish the hull and superstructure details
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As it seems I was a bit wrong, there are still many small details that I will be adding, also I have decided to do the armor plating on the hull of the ship, along with distressing in 3 tones of gray, rust maybe coming at some point, certain tools and then get to work the underwater hull.
I know its been some time but there was some work to be done before
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Jesus this looks amazing!
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Today on 1:1 shipbuilding, making the ship process as straightforward as possible.
151x19 with 2 underwater decks and 3 hull over water decks and 2 slight easing curves front and stern.
profile
decks and the simplest part of the hull, literally.
development of the shape of the hull easing inwards.
And afterwards.
That is all I have for today
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