Shotgun (raidz, jk)
Equipment:
Diamond Helmet with Projectile Protection 2.
Leather Chestplate and Boots with Protection 2, 1 and Unbreaking 30 in Pink. (#ff0097)
Chainmail Leggings with Unbreaking 10.
Diamond Sword.
Bow with Power 4, Punch 2 and 64 Arrows.
Description:
Shotgun’s Bow is only at max charge a normal bow.
When a Shotgun arrow gets near an opponent, lots of arrows are summoned going in the direction of that opponent, but the original arrow doesn’t disappear, it can trigger another few times till it hits the ground.
The summoned arrows are Power 3, Punch 1.
Fully replenishes the arrows back to 64 on kill.
Natural Enemies:
People getting shot at, who then target the origin of those arrows just to target them for life, even though they got shot by a stray arrow.
A counter To:
Crossbow, Ninja, ShotGunRaidz’ stolen content.
Tricks & Tips: Waiting too long with your bow charging up, you might not get your ability done and waste an arrow, however, that arrow is more powerful than the summoned arrows, therefore a sniper shot should be better.
Possible Bug: Because of the weird knockback on kitpvp, the knockback will not happen to the side, like the arrows come from the side, instead the knockback will be along the original arrow triggering it a second time. A good example is the creeper, the summoner is in front of you, the creeper behind you explodes, but the knockback is foing from the summoner away.
2 Likes
So, basically a shotbow?
I mean, there should be a cooldown to it after you fire, this would make crossbow underpowered by comparison.
As much as I can see, shotbow shoots 3 arrows at once, which is a 1.14 enchantment, but Shotgun gives a 100% accuracy on not fully charged arrows.
Shotbow would shoot 3 arrows or more at once and not when one arrow just misses the target, summoning more to hit it.
Uhhhh…
So it spawns more arrows flying towards the target if it misses?
That could be pretty hard to code…
Sethbling made it with command blocks.
Really?
Can you show me the vid?
I wanna try it :L
1 Like
wouldn’t there be an issue if there are multiple people around when you shoot? if not this looks like a good idea
2 Likes
It would definitely be a problem, when you are teamed up with someone.
If there are multiple people would it just go to the closest person or would it go to everyone
also if someone went into the middle of a big group and started spamming randomly then that would be op 
The main arrow flies by and summons more arrows in the direction of the target, while the main arrow doesn’t disappear. In the video from Sethbling, the arrow vanishes, but I don’t want this to happen for this kit.
Is it any more op than Crossbow?
I feel like the arrows should do less damage than crossbow and we would need to work out a lot of bugs
But the arrows can’t penetrate opponents, making it scrape the players nearest to you and the arrows do less damage than Crossbow.
What a player gets hit from Crossbow’s arrow is not the explosion, but the Power 4 Punch 2 bow, the explosion makes it not completely go to waste, in which the Power 3 arrows of shotgun pretty much equals the explosion of just 2 1/2 hearts against PVP.
The only possible bug I see is the weird knockback, as described in my suggestion, because shotgun can spam the bow a bit making players unable to approach, when they always get knocked back away instead to the side.
I’m not sure I understand the kit itself, but doesn’t the kb seem like it would be too much? You would have to have slingshot or a kit like that to event get near them. We have plenty of annoying kits, and I’m not saying this is one, but I’m sure you would agree we don’t need any more annoying kits as well.
Archer has Power 3 Punch 2 Infinity bow and is unable to shake off PVP with it’s low charged arrows and speed 1.
I’m sure a Power 3 Punch 1 arrow is enough knockback.
No, archer can shake of pvp.
A good archer can shake off just about everything that doesn’t have a good movement ability.
Makes them annoying as hell.