IGN: C1OUS3R
Timezone: EST
Discord Name: C1OUS3R#2221
How long have you played MunchyMC?:
Exactly 1 year from the time this application is uploaded. So munchy anniversary application :D
How active can you be per week?:
I am active everyday for 7 - 24 hours each day.
Do you have any punishments on our Network? If so, what for?:
I have only been muted five times on munchy in the year I have played. 4 of them are from spam which are mostly 5min mutes except for one 30min one back in 2020. My most recent mute was a false one. The mute was for me saying the catchphrase to the game friday night funkin in chat relating to a conversation on ts. The screenshot of which I have linked below. A mod mistook the work funk and a insinuation for the f word. The most recent legitimate mute was a 5 min spam mute in February

Please link a portfolio of all your most recent build projects:
Here is a portfolio of builds I made within the past 2-3 months specifically for this application: Normal Builds | C1OUS3R. Here is also a second portfolio of many different munchymc gamemode/events: Munchy Builds | C1OUS3R
Also Huge Thanks to @DutchMTC for putting my portfolio onto that awesome looking website <3
Please tell us more about your FAVOURITE and PROUDEST build:
My favorite build I have created would be this castle I made last week funny enough. It can be viewed as the final build on my first portfolio. I don’t really have a true favorite so I’ll just say that one bc its the one I worked the hardest of for this application. I would say the build I am proudest of would actually be a block for block recreation I made of the entire popular server of the Dream SMP. I spent 7 months analyzing live streams to make a block for block accurate replica of the entire server.
How experienced are you with World Edit, Voxel and other building plugins?:
I am extremely advanced with World Edit, besides knowing and perfecting all the commands to //brush, //set, //replace, etc. I have also studied and understand quite well the //g “aka generation” which allows you to use algebraic equations to make stunning shapes with world edit. Examples of custom commands I have made being “//g -c -h 95,20,0 rotate(x,y,z); (30-sqrt(x^2+z^2))^2+y^2<8^2, //g -c -h 95:6,0 rotate(x,y,7); (30-sqrt(x^2+z^2))^2+y^2<2^2, //g -c -h 95:6,0 rotate(x,y,5); (30-sqrt(x^2+z^2))^2+y^2<2^2, //g -c -h 95:6,0 rotate(x,y,3); (30-sqrt(x^2+z^2))^2+y^2<2^2” I am also quite skilled with voxel sniper and can use it quite efficiently. I mostly use the lift melt smooth and shape commands to make my builds with it. However I like to use a program called “world painter” to make most of my natural/terrain like builds which I would say has a different take on what voxel sniper can do in a different way. I would say I am around intermediate with voxel sniper and overly advanced with world edit.
Describe your build specialty and weaknesses (detailing, terraforming, structures, etc.):
I would say my specialties would be terraforming, detailing, and being able to adapt to different building styles quite well. I can make nice looking structures and large detailed terrain/mountains/land masses. I would say if I had any weakness it would be in the motivation area. I can only work on a build for so long before I have an idea for something else to build and quickly lose interest in the one i’m working on. I can really only work on one particular build for 3-4 weeks without wanting to work on another build.
What is your history of building? If applicable, which build teams and/or servers have you worked for in the past?
I have been building in one way or another for a really long time now. I started off simply building recreations to give away to adding and improving already existing builds to making my own. I had my own build team I used to run and create builds with for almost a year which really helped me get into the mindset of being able to work with others and collaborate to make bigger and better builds with a team, however too many people sometimes tends to over complicate things for me. I also worked for the “danger zone” and “The owl world” Build teams in the past.
On a scale of 1-10, how well do you work with others? Please expand upon in your answer:
I would rate myself a 8/10. I have worked with many other builders in my past and I would say I am very good at adapting to other build styles people I work with use, I also tend to get along with most people I meet and work very well on builds as a team. I’d say my main weakness is when I attempted to join Adya’s build team of 50+ builders. It tended to lose communication with everyone working on their own thing and it ended up being very messy and hard for me to communicate with others.
Have you applied for Builder before? If so, what was your reason for denial? How have you looked at improving since?
Yes I have, I applied for builder about 3 and a half months ago. The reason for denial was for lack of build details and larger type builds. At the time, I had been playing munchymc for a long time, however I wasn’t all too invested in the community or wanting to become a builder all that much. I grabbed a few builds in my screenshots folder and wanted to see if I’d get accepted or not. Since then I’ve invested so much of my time into munchy and the community and have really come to care for the server. And after some encouragement from friends of mine I really came to actually want to be a builder on the server. So to improve from last time I made a bunch of builds for the sole purpose of being in this application and nothing else. I have made the builds really detailed and much larger to my prior ones. And I am putting in as much effort as I can for this application, and am ready to commit to the munchy mc build team.

epic